| 1. | This method accommodates fixed - point math operations 此属性适合于定点数学运算。 |
| 2. | Represents a matrix for fixed - point math operations 表示用于定点数学运算的矩阵。 |
| 3. | This property accommodates fixed - point math operations 此属性适合于定点数学运算。 |
| 4. | Transformation for fixed point math operations 为定点数学运算获取或设置 |
| 5. | But for fixed point math operations 相同,但用于定点数学运算。 |
| 6. | Gets or sets the first world matrix for fixed point math operations 为定点数学运算获取或设置第一个世界矩阵。 |
| 7. | Gets or sets the projection transformation for fixed point math operations 为定点数学运算获取或设置投影转换。 |
| 8. | Gets or sets the view transformation matrix for fixed point math operations , 为定点数学运算获取或设置视图转换矩阵。 |
| 9. | The type of transform that is being modified , for fixed - point math operations 正修改的转换的类型,用于定点算术运算。 |
| 10. | You can determine if your driver uses floating - point math operations by examining the 属性来确定驱动程序是否使用了浮点数学运算。 |